Now that I have a couple pieces of game music under my belt, I’ve decided it might be a good time to start learning some development tricks where sound is concerned. The group that I have been working with is heading towards using Unity for development.

I guess the big question then will be C# or JavaScript as either one can be used for scripting Unity objects. I’m fairly familiar with JavaScript although I find it quite tedious keeping up with all the new frameworks and libraries that come out. As soon as a new one hits the streets everybody wants somebody with “significant” experience in it. It’s hard on a freelancer, that’s for sure. On the flip side, there seems to be more tutorial and learning resources out there in C#.

I think for now I’ may lean towards C#. I can always take a project and do it in both to keep my skills sharp. Pardon the pun.