by mike | Mar 24, 2015 | Blog, Code, News
Now that I have a couple pieces of game music under my belt, I’ve decided it might be a good time to start learning some development tricks where sound is concerned. The group that I have been working with is heading towards using Unity for development. I guess...
by mike | Mar 16, 2015 | Blog, Music, News
I’ve got some new game music out now. It’s for a game called Twitch Interceptor, a deviously good think fast reflex game. The object is to intercept shapes as they fall with a corresponding button but things get really tricky as colors are added. So far my...
by mike | Mar 10, 2015 | Blog, News
Omnipshere 2.0 from Spectrasonics looks to be possibly the coolest soft synth upgrade of all time. I’ve been a Spectrasonics fan since I was able to cobble together enough scratch to buy what I call the ooey gooey ambient machine called atmosphere back in 2003....
by mike | Jan 22, 2015 | Blog, Music, News
Recent Comments